Putty squad snes usa rom3/22/2023 Cited by many gaming publications as one of the best games of its time, Putty Squad follows the story of unlikely hero Putty in an old-skool. Summary: The stretchy blue blob is all set to go digital in high resolution by way of the critically acclaimed Putty Squad videogame. I can only assume it could be that my monitor is 60hz and the game is 50hz and it doesn't happen on real hw on a crt display. Generally unfavorable reviews based on 53 Ratings. VSync is on, all filters are turned off, it's the very same small jitter at the place you suggested. Tried it (EU version) on zsnes for windows and it's the same at least here. Oh, well! I think I'll just blame my tft for everything and stop messing with it! It's more difficult to see it there as there are not many vertical backgrounds at stage 1, but ie inside the caves or when running by trees I can see a similar effect. I tried the same with superfrog, which is a 50 fps game and I can detect some small stuttering similar to putty squad at some points. The player's putty can stretch in a variety of ways: sideways to cover ground faster, squash flat to absorb pick-up items, stretch upwards to climb, morph a fist to attack, or inflate to float upwards. different watching it on an emulator - however accurate it may be - than on a real snes system? Putty Squad is a platform game in which the player controls an amorphous blue blob, tasked with rescuing imprisoned putties. Haven't checked the snes version yet, but isn't it. Still, visibly smoother than Aladdin or Ruff n Tumble which are both known to be 25fps games. It could also be that my tft is masking the stutter effect with some post processing I've no control over. I think I *may* have noticed something akin to jitter.
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